
Ruben's Virtual World Project
Ruben’s Virtual World Project was a multiplayer top-down shooter with base-building elements that was in development for five years, from 2015 to 2020. It was a hybrid between a top-down shooter and a base-builder, allowing the player to switch between Hero and Architect modes at any time.
Whilst I started the project to learn about multiplayer networking at a low level - including latency mitigation, reliability, and prevention of cheating - it quickly turned into a project to make a game and game engine.