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1st Semester of University

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To get more than 50% on our coursework, you had to submit extensions. Here are some of my favourite ones.

To get more than 50% on our coursework, you had to submit extensions. Here are some of my favourite ones.

Pong #

Screenshot of Pong
Screenshot of Pong

I created a Pong clone using C and SDL.

Chess AI #

Screenshot of Chess
Screenshot of Chess

I created a Chess game and Chess minimax implementation in C.

Infinite and Generic Game of Life, and more #

Screenshot of the Game of Life
Screenshot of the Game of Life

Features:

  • Chunk based infinite universe. Automatically expands.
  • Interactive player and universe editor using SDL.
  • Can set the Born/Survive ruleset code (from command line).
  • Can choose the number to steps to take before opening the player or outputting to stdout (from command line).
  • Has tests.
rubenwardy's profile picture, the letter R

Hi, I'm Andrew Ward. I'm a software developer, an open source maintainer, and a graduate from the University of Bristol. I’m a core developer for Luanti, an open source voxel game engine.

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