One of the areas in computer science that interests me is artificial intelligence. I’ve done some projects experimenting in this area:
ESME, a pattern matching AI similar to Eliza
ESME is a very old project which uses simple pattern matching to do things like “my name is foo bar” → “Hello foo bar”.
As one of my computer science projects, I created an implementation of the minimax algorithm. Unfortunately, due to time restraints, I was unable to implement optimisations such as composition tables and position hashing. This caused the Chess AI to be limited to only looked 5/6 moves ahead, any more caused minutes worth of processing time. This lack of depth caused it to make bad choices.